![]() ![]() If you point on a door, she’ll open it tell her to flick a switch, no problem ask her to push a button knowing full well you’ve not solved the puzzle so she’ll probably die, no questions asked…Īnd so begins your beautiful friendship between you, a bondage-wearing prisoner who is chained to a wheelchair, and the young girl who is so trusting, she’ll do whatever you tell her to do (non-verbally) despite her life literally being on the line. It’s the hand of a young girl, a girl who from this point on becomes your hands and feet (although why she doesn’t just untie you is anyone’s guess). A hand appears out of the darkness, pulls the cord and literally illuminates your world. You’re also not alone in the room you wake up in, a fact which is made clear when you first point your third eye at the lamp in front of you. however, this laser isn’t just for show, so you can create your own laser disco as you live your final days within your wheelchair prison, it effectively turns Last Labyrinth into a point-and-click game. Also, in your right hand is a strange contraption, pushing its single button allows the new laser-based tool to shoot out a short red beam as if you’re a very weak Cyclops or presenting a Powerpoint presentation to a class of school kids. However, one unusual addition to your person is the laser pointer device which is glued | strapped | embedded | Blu-tacked | balanced on your head. But, is it as good as the initial impressions make out? Let’s find out… So, with expectations and excitement high, I eagerly donned my headset, loaded up the game and jumped right into the mysterious mansion. ![]() ![]() The game smashed its 2 million yen goal (around £14k) and reached 2.5 million (around £17k), allowing the team to put the finishing touches on it before releasing on PSVR and all major PC VR headsets in November this year. Last Labyrinth is the creation of AMATA K.K., a Japanese development studio who presented the game as a Kickstarter campaign back in early 2019 (although the game was shown off as far back as 2016 during its development). From the outside the game looks great – fully-seated gameplay (with a companion doing whatever you tell her to do), a combination of logic, cryptic, and environmental puzzles, very clear and creepy-looking visuals, and a mysterious setting which you begin to understand the further into the game you get. As an avid puzzle fan, one who likes puzzles which really makes you think about the solution rather than breezing through some simplistic designs, Last Labyrinth stood out as a game I needed to get my hands on. ![]()
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